AeroTech 2 Vessel Technical Readout

Class/Model/Name:    CGuard Shipyard Station 1000 KT Repair
Tech: Mixed Tech / 3067
Vessel Type: Space Station
Rules: Level 3, Standard design
   
Mass: 300,000 tons
Length: 680 meters
Power Plant: Standard (IS)
Safe Thrust: 0
Maximum Thrust: 0
Armor Type: Clan Ferro-carbide
Armament:
24 NL55 (IS)
288 Small Pulse Laser (IS)
108 AMS (IS)
24 ER Large Laser (IS)
12 LRM 20 (IS)
10 LRM 20 (IS)+Artemis IV


Overview:

Desgined by Clan Wolverine desginers, the yard stations(both repair and shipyard) were intended to be defended and safeguarded not by only their own fire, but assets around them, and desgined for long term hability in the sense of food/air/water/cargo.   This isn't a good thing at times, but overall, the Station has held up one, with only incremental refits to the weapon arrays

In a rarity, Comguard/CW chose to make each yard a seperate slip, with stations for R/R nearby, or around a planet they could put those facities into.

Even though Factory units include the crew space, a addtional crew space is assigned, at the rate of 1 ton/person for the Crew

(This version is a pure L2 IS desgin, which was intinally desgined by CW on their return to Terra)


Class/Model/Name: CGuard Shipyard Station 1000 KT Repair
Mass: 300,000 tons
Equipment:             Mass
Power Plant: Standard 3,600.00
Structural Integrity: 1 3,000.00
Safe Thrust: 0  
Maximum Thrust: 0  
Heat Sinks: 3,000 Double 2,871.00
Fuel & Fuel Pumps:   10,000.00
Bridge & Controls:   300.00
Fire Control Computers:   8,100.00
Food & Water: (365 days supply) 3,449.25
Armor Factor: 3,000 Ferro-carbide (C) 3,333.00

      Armor Value
      (Capital Scale)        
  Fore: 500      
  Fore Left / Right: 500 / 500      
  Aft Left / Right: 500 / 500      
  Aft: 500      

Equipment & Options:              
Cargo:    
   Bay 1: UnPress Repair Facil. (1,000,000 T Capy, 1 door) 25,000.00
   Bay 2: Factories (10) (25) 25,000.00
  Crew Space (250) 500.00
   Bay 3: Cargo (1) with 2 doors 136,776.75
   Bay 4: Small Craft (46) with 4 doors 9,200.00
  Fighters (66) with 4 doors 9,900.00
  Cargo (1) 4,000.00
     
DropShip Capacity: 6 Docking Hardpoints 6,000
Grav Decks:    
   Grav Decks #1 - 2:  (250-meter diameter) 200
Life Boats: 144 (7 tons each) 1,008
Escape Pods: 144 (7 tons each) 1,008
Crew and Passengers:    
   86 Officers (86 minimum)   0.00
   48 Crew (19 minimum)   0.00
   96 Gunners (96 minimum)   0.00
   560 Steerage Passengers   0.00
   198 Marine Battle Armor Troopers/Elementals   0.00
   40 Support Crew   0.00
   250 Slip Crew   0.00
   612 Bay Personnel   0.00

Weapons & Equipment: Loc SRV MRV LRV ERV Heat Mass
4 NL55 (IS) Nose 22 22 22 22 340 4,400.00
16 Small Pulse Laser (IS) Nose 5(48) -- -- -- 32 16.00
6 AMS (IS)(960 rounds) Nose -- -- -- -- 6 83.00
4 ER Large Laser (IS) Nose 3(32) 3(32) 3(32) -- 48 20.00
2 LRM 20 (IS)(48 rounds) Nose 2(24) 2(24) 2(24) -- 12 28.00
16 Small Pulse Laser (IS) Nose 5(48) -- -- -- 32 16.00
6 AMS (IS)(960 rounds) Nose -- -- -- -- 6 83.00
16 Small Pulse Laser (IS) Nose 5(48) -- -- -- 32 16.00
6 AMS (IS)(960 rounds) Nose -- -- -- -- 6 83.00
4 NL55 (IS) FL/R 22 22 22 22 680 8,800.00
16 Small Pulse Laser (IS) FL/R 5(48) -- -- -- 64 32.00
6 AMS (IS)(960 rounds) FL/R -- -- -- -- 12 166.00
4 ER Large Laser (IS) FL/R 3(32) 3(32) 3(32) -- 96 40.00
16 Small Pulse Laser (IS) FL/R 5(48) -- -- -- 64 32.00
6 AMS (IS)(960 rounds) FL/R -- -- -- -- 12 166.00
2 LRM 20 (IS)(48 rounds) FL/R 2(24) 2(24) 2(24) -- 24 56.00
16 Small Pulse Laser (IS) FL/R 5(48) -- -- -- 64 32.00
6 AMS (IS)(960 rounds) FL/R -- -- -- -- 12 166.00
4 NL55 (IS) AL/R 22 22 22 22 680 8,800.00
16 Small Pulse Laser (IS) AL/R 5(48) -- -- -- 64 32.00
6 AMS (IS)(960 rounds) AL/R -- -- -- -- 12 166.00
4 ER Large Laser (IS) AL/R 3(32) 3(32) 3(32) -- 96 40.00
16 Small Pulse Laser (IS) AL/R 5(48) -- -- -- 64 32.00
6 AMS (IS)(960 rounds) AL/R -- -- -- -- 12 166.00
2 LRM 20 (IS)(48 rounds) AL/R 2(24) 2(24) 2(24) -- 24 56.00
16 Small Pulse Laser (IS) AL/R 5(48) -- -- -- 64 32.00
6 AMS (IS)(960 rounds) AL/R -- -- -- -- 12 166.00
4 NL55 (IS) Aft 22 22 22 22 340 4,400.00
16 Small Pulse Laser (IS) Aft 5(48) -- -- -- 32 16.00
6 AMS (IS)(960 rounds) Aft -- -- -- -- 6 83.00
4 ER Large Laser (IS) Aft 3(32) 3(32) 3(32) -- 48 20.00
2 LRM 20 (IS)(48 rounds) Aft 2(24) 2(24) 2(24) -- 12 28.00
16 Small Pulse Laser (IS) Aft 5(48) -- -- -- 32 16.00
6 AMS (IS)(960 rounds) Aft -- -- -- -- 6 83.00
16 Small Pulse Laser (IS) Aft 5(48) -- -- -- 32 16.00
6 AMS (IS)(960 rounds) Aft -- -- -- -- 6 83.00
1 Lot Spare Parts (1.00%)             3,000.00
2 Park Deck             2,000.00
4 Entertainment Room (Small)             1,000.00
2 Entertainment Room (Large)             2,000.00
2 Resturant/Bar             2,000.00
TOTALS:           3,084 300,000.00
Tons Left:             .00

Calculated Factors:
Total Cost: 26,902,250,000 C-Bills
Battle Value: 74,233
Cost per BV: 362,402.84
Weapon Value: 58,365 (Ratio = .79)
Damage Factors:    SRDmg = 2,679; MRDmg = 1,453; LRDmg = 1,047; ERDmg = 382
Maintenance Point Value:    MPV = 218,621 (38,741 Structure, 101,700 Life Support, 78,180 Weapons)
Support Points: SP = 1,030,572 (471% of MPV)
BattleForce2: (Not applicable)