AeroTech 2 Vessel Technical Readout

Class/Model/Name:    Dante (Frigate) (low tech)
Tech: Mixed Tech / 2941
Vessel Type: WarShip
Rules: Level 3, Standard design
   
Mass: 600,000 tons
Length: 670 meters
Sail Diameter: 1,061 meters
Power Plant: Standard (IS)
Safe Thrust: 5
Maximum Thrust: 8
Armor Type: I.S. Ferro-carbide
Armament:
128 Small Pulse Laser (IS)
56 ER Large Laser (C)
16 LRM 20 (C)
32 AMS (IS)
12 NL55 (IS)
12 NAC/10 (IS)
Manufacturer:    Titan Yards
   Location:    Sol system, planet Neptune, Titan moon


Overview:

         ComStar's three Dante-class vessels were built in the short period between 2935 and 2949, products of the renovation of the Star League-era shipyards at Titan and increased militarism within the order. Though ComStar retained a number of ex-SLDF WarShips in mothballs, most of these vessels demanded large crews that the order was unable to supply. Primus York sought the creation of the heavily automated Dante-class as a stopgap measure to support the nascent ComStar Guards and Militia while the other vessels were refurbished and new crews trained.
         The first Dante, the Narbonne, entered service in 2941, followed by the Bordeaux in 2944 and the Montpellier in 2948. The spiraling cost of renovating the remainder of the fleet, however, and the difficulty of hiding both the vessels and the large number of naval personnel led to the program being frozen in 2949. As a proven design, the Precentor Martial had considered commissioning the construction of further units in the class. The Blakist invasion of 3058 halted those plans.
         Though massing less than some destroyers, the Dante's mix of speed, firepower and armor earned it the designation of frigate. Its principal role is the command and escort of DropShip flotillas. Though the design is also adept at raiding tactics, its small cargo bays and limited fuel bunkerage impede independent operations.

Notable Vessels & Crews:

Comstar - Montipellier, Bordeaux, Narbonne


Class/Model/Name: Dante (Frigate) (low tech)
Mass: 600,000 tons
Equipment:             Mass
Power Plant: Standard 180,000.00
K-F Hyperdrive: *Custom K-F Drive* (Integrity = 13) 277,500.00
Jump Sail: (Integrity = 4) 60.00
Structural Integrity: 80 48,000.00
Safe Thrust: 5  
Maximum Thrust: 8  
Heat Sinks: 2,500 Double 1,855.00
Fuel & Fuel Pumps:   10,000.00
Bridge & Controls:   1,500.00
Fire Control Computers:   3,766.00
Food & Water: (405 days supply) 1,029.50
Armor Factor: 816 Ferro-carbide (IS) 959.50

      Armor Value
      (Capital Scale)        
  Fore: 150      
  Fore Left / Right: 136 / 136      
  Aft Left / Right: 136 / 136      
  Aft: 122      

Equipment & Options:              
Cargo:    
   Bay 1: Fighters (20) with 6 doors 3,000.00
  Small Craft (26) with 6 doors 5,200.00
  Cargo (1) 4,600.00
   Bay 2: Cargo (1) 8,598.00
     
DropShip Capacity: 4 Docking Hardpoints 4,000
Grav Decks:    
   Grav Deck #1:  (250-meter diameter) 100
Life Boats: 32 (7 tons each) 224
Escape Pods: 32 (7 tons each) 224
Crew and Passengers:    
   40 Officers (40 minimum)   0.00
   125 Crew (125 minimum)   0.00
   63 Gunners (63 minimum)   0.00
   8 1st Class Passengers   0.00
   16 2nd Class Passengers   0.00
   32 Steerage Passengers   0.00
   54 Marines   0.00
   170 Bay Personnel   0.00

Weapons & Equipment: Loc SRV MRV LRV ERV Heat Mass
16 Small Pulse Laser (IS) Nose 5(48) -- -- -- 32 16.00
4 ER Large Laser (C) Nose 4(40) 4(40) 4(40) 4(40) 48 16.00
2 LRM 20 (C)(96 rounds) Nose 2(24) 2(24) 2(24) -- 12 26.00
4 AMS (IS)(480 rounds) Nose -- -- -- -- 4 42.00
16 Small Pulse Laser (IS) FL/R 5(48) -- -- -- 64 32.00
4 ER Large Laser (C) FL/R 4(40) 4(40) 4(40) 4(40) 96 32.00
4 ER Large Laser (C) FL/R 4(40) 4(40) 4(40) 4(40) 96 32.00
2 LRM 20 (C)(96 rounds) FL/R 2(24) 2(24) 2(24) -- 24 52.00
2 NL55 (IS) FL/R 11 11 11 11 340 4,400.00
2 NAC/10 (IS)(100 rounds) FL/R 20 20 20 -- 120 8,040.00
4 AMS (IS)(240 rounds) FL/R -- -- -- -- 8 44.00
16 Small Pulse Laser (IS) L/RBS 5(48) -- -- -- 64 32.00
4 ER Large Laser (C) L/RBS 4(40) 4(40) 4(40) 4(40) 96 32.00
4 ER Large Laser (C) L/RBS 4(40) 4(40) 4(40) 4(40) 96 32.00
2 LRM 20 (C)(96 rounds) L/RBS 2(24) 2(24) 2(24) -- 24 52.00
2 NL55 (IS) L/RBS 11 11 11 11 340 4,400.00
2 NAC/10 (IS)(100 rounds) L/RBS 20 20 20 -- 120 8,040.00
4 AMS (IS)(240 rounds) L/RBS -- -- -- -- 8 44.00
16 Small Pulse Laser (IS) AL/R 5(48) -- -- -- 64 32.00
4 ER Large Laser (C) AL/R 4(40) 4(40) 4(40) 4(40) 96 32.00
4 ER Large Laser (C) AL/R 4(40) 4(40) 4(40) 4(40) 96 32.00
2 LRM 20 (C)(96 rounds) AL/R 2(24) 2(24) 2(24) -- 24 52.00
2 NL55 (IS) AL/R 11 11 11 11 340 4,400.00
2 NAC/10 (IS)(100 rounds) AL/R 20 20 20 -- 120 8,040.00
4 AMS (IS)(240 rounds) AL/R -- -- -- -- 8 44.00
16 Small Pulse Laser (IS) Aft 5(48) -- -- -- 32 16.00
4 ER Large Laser (C) Aft 4(40) 4(40) 4(40) 4(40) 48 16.00
2 LRM 20 (C)(96 rounds) Aft 2(24) 2(24) 2(24) -- 12 26.00
4 AMS (IS)(480 rounds) Aft -- -- -- -- 4 42.00
1 Lot Spare Parts (1.00%)             6,000.00
1 Park Deck             1,000.00
1 Breifing Room             250.00
2 Entertainment Room Small             500.00
1 Entertainment Room Large             1,000.00
TOTALS:           2,436 600,000.00
Tons Left:             .00

Calculated Factors:
Total Cost: 9,025,437,000 C-Bills
Battle Value: 101,941
Cost per BV: 88,535.89
Weapon Value: 53,219 (Ratio = .52)
Damage Factors:    SRDmg = 2,866; MRDmg = 2,248; LRDmg = 1,557; ERDmg = 525
Maintenance Point Value:    MPV = 380,690 (60,792 Structure, 233,150 Life Support, 86,748 Weapons)
Support Points: SP = 265,144 (70% of MPV)
BattleForce2: (Not applicable)